Difference between revisions of "Tutorial:Ships/us"
(Ships/us) |
m (Changed expedition link) |
||
Line 20: | Line 20: | ||
A total of eight different combat ships are available for players in OGame. While in theory all of them can be used to attack an enemy player, you should decide which type of ships are best suited to the particular mission. | A total of eight different combat ships are available for players in OGame. While in theory all of them can be used to attack an enemy player, you should decide which type of ships are best suited to the particular mission. | ||
{{Detail-Ship|Light Fighter|The Light Fighter is the first Ship you can build and is therefore used for the first raids. In the later Gameplay, it's mainly used in large numbers as fodder for strong units (e.g. Destroyers & Plasma Turrets) to prevent them from being destroyed. From a cost/benefit factor it's the best ship in the game. For example, using the same combat techs, 25 Light Fighters can defeat a destroyer losing only 6 Fighters. This may seem a lot but a destroyer costs in total 125.000 resources, 6 Fighters only 24.000.}} | {{Detail-Ship|Light Fighter|The Light Fighter is the first Ship you can build and is therefore used for the first raids. In the later Gameplay, it's mainly used in large numbers as fodder for strong units (e.g. Destroyers & Plasma Turrets) to prevent them from being destroyed. From a cost/benefit factor it's the best ship in the game. For example, using the same combat techs, 25 Light Fighters can defeat a destroyer losing only 6 Fighters. This may seem a lot but a destroyer costs in total 125.000 resources, 6 Fighters only 24.000.}} | ||
− | {{Detail-Ship|Heavy Fighter|The Heavy Fighter is mainly used in the beginning to attack lightly defended targets. In the later game only a few players bother to build them, mostly in large numbers for fodder again for facing fleets with a lot of Cruisers. Because unlike with the Light Fighters, Cruisers have no rapidfire against them. But further on this advantage isn't as important as battlecruisers have rapidfire against the Heavy Fighter. However, Heavy Fighters are the best ships in expeditions because they have the highest amount of expeditions points per ship, which is explained | + | {{Detail-Ship|Heavy Fighter|The Heavy Fighter is mainly used in the beginning to attack lightly defended targets. In the later game only a few players bother to build them, mostly in large numbers for fodder again for facing fleets with a lot of Cruisers. Because unlike with the Light Fighters, Cruisers have no rapidfire against them. But further on this advantage isn't as important as battlecruisers have rapidfire against the Heavy Fighter. However, Heavy Fighters are the best ships in expeditions because they have the highest amount of expeditions points per ship, which is explained in {{Link|Tutorial:Expedition|Expeditions}} |
{{Detail-Ship|Cruiser|The Cruiser is the fastest ship in OGame. It's also a very good weapon against large numbers of Light Fighters and Rocket Launchers due to its rapidfire. Therefore Cruisers should form a part of any good Fleet.}} | {{Detail-Ship|Cruiser|The Cruiser is the fastest ship in OGame. It's also a very good weapon against large numbers of Light Fighters and Rocket Launchers due to its rapidfire. Therefore Cruisers should form a part of any good Fleet.}} | ||
{{Detail-Ship|Battleship|The Battleship is a cheap combat ship, and is very popular for farm raids because of its balanced values and large cargo capacity. But be careful because they're very weak against Battlecruisers!}} | {{Detail-Ship|Battleship|The Battleship is a cheap combat ship, and is very popular for farm raids because of its balanced values and large cargo capacity. But be careful because they're very weak against Battlecruisers!}} |
Revision as of 01:35, 8 February 2011
In the last chapter you built your first ship, the small cargo, now we'll look at the other ship types and their uses. This should prove useful when deciding what ships you want to build and research next.
Building Your Fleet
At the beginning you're only able to build a few different types of ships so the choice is relatively simple. But, even at this stage you should ensure the fleet is suitable for your needs. Depending on your playing style it might be useful to have lots of combat ships or conversely a large number of cargo ships. But even the most aggressive Raider needs a sufficient number of cargo ships to save his loot overnight, and peaceful players can also benefit from using some combat ships to farm inactive players. But the ideal composition is very dependent on the individual player's needs. In the later Gameplay, when you've unlocked most of the ships, there are other aspects to be considered. In rare cases it makes sense to build a full combat fleet of the same ship type. However, since ships in Ogame are strong against certain units and relatively weak against others, this can make you an easy target to fleets of a particular type. A good mix is usually the best solution, but we need to consider which type of targets you want to attack. For fast attacks, Cruisers and Battlecruisers are important. For fleet crashing, Light Fighters are best, and for attacking bunkers (turtles), Destroyers and Bombers are the most efficient. Also you should always have a sufficient number of Recyclers. Some tips and best fleet compositions can be seen in our chapter Fleet composition.
Rapidfire - Who will hit the most?
Beside the obvious values of Structural Integrity, Shield Strength, Attack Strength, Speed and cargo capacity, every warship also has Rapidfire. This strange value has great influence on a fight, so rapidfire should always be considered when building a fleet. The exact function is covered in more detail in the Rapidfire guide, but basically the higher the value of Rapidfire that one ship has against another, the greater the chance it has to fire several times and thus cause more damage. The higher the value, the better it is suited to against types of units. Based on this criterion you can decide which fleet to send on an attack.
Combat ships - Strengths and Weaknesses
A total of eight different combat ships are available for players in OGame. While in theory all of them can be used to attack an enemy player, you should decide which type of ships are best suited to the particular mission.
{{Detail-Ship|Heavy Fighter|The Heavy Fighter is mainly used in the beginning to attack lightly defended targets. In the later game only a few players bother to build them, mostly in large numbers for fodder again for facing fleets with a lot of Cruisers. Because unlike with the Light Fighters, Cruisers have no rapidfire against them. But further on this advantage isn't as important as battlecruisers have rapidfire against the Heavy Fighter. However, Heavy Fighters are the best ships in expeditions because they have the highest amount of expeditions points per ship, which is explained in Expeditions
Civil Ships - A wealth of possibilities
The civil ships consist mainly of special units, which can be used in each case for a completely different mission.